Callum Paton-Copley
Callum Paton-Copley
Environment Artist
London, United Kingdom

Summary

I’m an 3D environment artist with good core skills within the 3D pipeline. I have a can-do attitude with a focus on marrying concept art and level design ideas with peers to create game ready assets. I have an excellent knowledge of the hard surface and soft surface modelling and experience in fitting these to variety of 3D project briefs. I’ve also got a clear knowledge of theoretical concepts such as composition, layout and colour management.

Skills

Environment Design3D ModelingDigital SculptingHard Surface ModelingLightingPBR TexturingPhysically Based RenderingTexture Baking

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
After Effects
After Effects
Substance 3D Sampler
Substance 3D Sampler
Illustrator
Illustrator
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
Arnold
Arnold
RealityScan
RealityScan
Photoshop
Photoshop
RizomUV
RizomUV

Experience

  • Environment Artist at Playground Games
    Leamington Spa
    March 2025 - May 2026

  • 3D Artist at Gold Token SA
    London
    November 2022 - September 2023

    Creating 3D Models for Gold Token SA.

    Creating models for Gold Token SA

    -Zbrush and Maya,

    -Making textures in Substance Designer

    -Making Foliage in Speedtree.

  • Motion Graphics Intern at Really Bright Media
    London
    September 2022 - October 2022

    Making 3D Visual indents

  • Internship Designer at Redington
    London, United Kingdom
    July 2022 - August 2022

    Branding Graphics